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РецензированоEN2025

THE ROLE OF MOBILE TECHNOLOGIES IN TEACHING STUDENTS COMPUTER HARDWARE IN THE E-LEARNING SYSTEM

THEROLEOF MOBILETECHNOLOGIES INTEACHINGSTUDENTSCOMPUTER · HARDWARE INTHEE-LEARNING SYSTEM · Khonimkulov Ulugbek Suyunbayevich

Международный журнал искусственного интеллекта · 05 · 2025

Аннотация

The article considers the role and importance of mobile technology in the process of teaching students computer hardware in the e-learning system. It also considers the role of mobile devices, phones, smartphones and facilitating the educational process, assimilating knowledge on software, hardware and software. The article emphasizes the interactivity, capabilities and quick access to resources of mobile technologies. At the same time, it also supports the problems and issues of effective use of this technology in education. It shows the potential of mobile technologies in the field of security as an important tool for modern education and provides the need for additional research in this area. The article serves as a useful resourcefor educational support workers and teachers. Keywords:E-learning, mobile technologies, MIT App Inventor software, computer hardware, interactive learning, virtual simulation, smartphones, tablets, distance learning, technical knowledge, learning resources, 3D models, educational process, internet connection, modern education. In the modern world, the educational process is unimaginable without technological advances. The electronic learning system (e-learning) has raised traditional teaching methods to a new level, allowing students to receive knowledge remotely. At the same time, the development of mobile tablets - smartphones and other portable devices - makes the educational process more convenient and effective. In this article, we will consider the role and importance of mobile technologies in teaching students computer hardware in the electronic learning system andconsider theMIT App Inventorprogram foreffective organization oftheeducational process. MIT App Inventor (http://ai2.appinventor.mit.edu/) is a cloud-based visual application development environment for the Android OS platform that does not require knowledge of the Java programming language and the Android SDK. It is enough to know the basics of algorithms. To work with MIT App Inventor, you need a Google or Google Apps account and it is a programming environment in which applications are built in a visual mode using code blocks. Building applications is done in a visual mode using blocks of program code. App Inventor works in a web environment. A Google account is required to use App Inventor. If you do not have a Google account, then you must create an account and authorize it before starting work. After that, you will be able to work with the App Inventor program and all saved projects on any computer. page832 INTERNATIONAL JOURNAL OF ARTIFICIAL INTELLIGENCE ISSN:2692-5206,ImpactFactor:12,23 AmericanAcademicpublishers,volume05,issue03,2025 Journal: https://www.academicpublishers.org/journals/index.php/ijai Figure1.Thefirst page of themobileapplication Figure2.Topicresources This section is the interface ("appearance") created in the application mode. This mode is used to select and place various program components: lecture text, presentation, test task, video page833 INTERNATIONAL JOURNAL OF ARTIFICIAL INTELLIGENCE ISSN:2692-5206,ImpactFactor:12,23 AmericanAcademicpublishers,volume05,issue03,2025 Journal: https://www.academicpublishers.org/journals/index.php/ijai lesson, crossword and animations, which are displayed on the screen of your device when you launch them. Figure3.Textof thelecture Figure4.Test tasks page834 INTERNATIONAL JOURNAL OF ARTIFICIAL INTELLIGENCE ISSN:2692-5206,ImpactFactor:12,23 AmericanAcademicpublishers,volume05,issue03,2025 Journal: https://www.academicpublishers.org/journals/index.php/ijai Figure5.Crossword onthe topic The use of mobile applications in the educational process is one of the ways to increase learning motivation. Mobile applications help to fulfill the basic human needs - communication, education, self-realization. The introduction of mobile applications into the educational process is designed to increase the effectiveness of the lesson, increase the attractiveness of the presentation ofthe material, differentiate thetypes oftasks and diversify theforms offeedback. Conclusion. Mobile technologies are finding their place in electronic education systems as an important tool for students to learn computer hardware. They make education convenient, interactive and effective, while modern technology serves to monitor knowledge that meets the requirements. For the use, wider introduction of this technology, it is necessary to improve the infrastructure and ensure equal. In the future, the further development of the role of mobile technology in education and itsuse inthe educational process is animportant factor.

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«The article considers the role and importance of mobile technology in the process of teaching students computer hardware in the e-learning system.»

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The article considers the role and importance of mobile technology in the process of teaching students computer hardware in the e-learning system. Полный текст публикации CiteX не хранит — доступ к первоисточнику открывается по DOI согласно лицензии издателя и выбранному плану.

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E-learning, mobile technologies, MIT App Inventor software, computer hardware
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