К содержанию
РецензированоUZ2014

CU++: an object oriented framework for computational fluid dynamics applications using graphics processing units

Dominic D.J. Chandar · Jayanarayanan Sitaraman · Dimitri Mavriplis

Научные статьи · 2014

Аннотация

The application of graphics processing units (GPU) to solve partial differential equations is gaining popularity with the advent of improved computer hardware. Various lower level interfaces exist that allow the user to access GPU specific functions. One such interface is NVIDIA’s Compute Unified Device Architecture (CUDA) library. However, porting existing codes to run on the GPU requires the user to write kernels that execute on multiple cores, in the form of Single Instruction Multiple Data (SIMD). In the present work, a higher level framework, termed CU++, has been developed that uses object oriented programming techniques available in C++ such as polymorphism, operator overloading, and template meta programming.

Доказательный фрагмент

«The application of graphics processing units (GPU) to solve partial differential equations is gaining popularity with the advent of improved computer hardware.»

Образец извлечения

Демо-превью

The application of graphics processing units (GPU) to solve partial differential equations is gaining popularity with the advent of improved computer hardware. Полный текст публикации CiteX не хранит — доступ к первоисточнику открывается по DOI согласно лицензии издателя и выбранному плану.

DOI не указан
Цитирований
0
Тип
Журнал
Страна
Узбекистан
Спросить CiteX об этой работе

Смежные источники