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РецензированоEN2007

Learn Unity for 2D Game Development

Alan Thorn

Учебная литература · 2007

Аннотация

This book is first and foremost a practical guide to making 2D games using the Unity Engine. That statement however, while informative, requires further clarification. First, the book is practical. This means most of the chapters are hands-on and project-based, as opposed to theoretical and abstract. They require you to be seated at the computer with the tools installed, and to follow along with me, step by step, as I do things.

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«This book is first and foremost a practical guide to making 2D games using the Unity Engine.»

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This book is first and foremost a practical guide to making 2D games using the Unity Engine. Полный текст публикации CiteX не хранит — доступ к первоисточнику открывается по DOI согласно лицензии издателя и выбранному плану.

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