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РецензированоEN2025

Using Computer Graphics to Enhance Game and Interface Technologies: Methodology and Performance

PAGE NO. - · Interface Technologies: Methodology · Dadaboeva Dilnoza Irkinovna

American Journal Of Applied Science And Technology · 05 · 2025

Аннотация

This article explores the methodological foundations of using computer graphics in gaming and interface technologies. The focus is on gamification, augmented and virtual reality, and adaptive interactive interfaces that enhance user motivation and engagement. Examples are provided of CAD applications, VR/AR tools, and game mechanics in educational, engineering, and applied systems. The paper describes architectural, component, mathematical, and algorithmic models used in the development of interactive applications. It demonstrates the potential of computer graphics as a tool for improving user experience and increasing the effectiveness of engineering training. Keywords: Сomputer graphics, gamification, virtual reality, augmented reality, interface, CAD, engineering graphics, interactive technologies, visualization, education.

Доказательный фрагмент

«This article explores the methodological foundations of using computer graphics in gaming and interface technologies.»

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This article explores the methodological foundations of using computer graphics in gaming and interface technologies. Полный текст публикации CiteX не хранит — доступ к первоисточнику открывается по DOI согласно лицензии издателя и выбранному плану.

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Сomputer graphics, gamification, virtual reality, augmented reality, interface, CAD, engineering
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